This project seeks to implement an interactive performance system for any performing artist. The software constructed brings content coherence between images and sound, and functions as an add-on for live performances.
Project Title: Cube Wars 2009
How can a simplified version of the evolution theory be implemented into a self-evolving real-time computer graphics animation and movie, with a plot and ending that is based on stochastical results? A CGI-movie programmed in OpenGL, that i was part of making. I also composed all the audio, from scratch in ProTools.
Project Title: SPH-IR 2008
A guitar interface controller, build to fit any guitar. By the use of IR-sensors for parameter control from an effects processor unit, and a PlayStation joystick-controller for changing presets, it was tested.
Project: WaiTable 2008
Interactive table, constructed from image processing & projection techniques. The main idea was testing weather waiting time at restaurants could be decreased, by increasing the interaction between user and interface. The product was tested on small group of children and questionnaires as part of a test scenario where conducted at several restaurants.
Projects
Project Title: inteReaktor 2009
Project Title: Cube Wars 2009
Project Title: SPH-IR 2008
A guitar interface controller, build to fit any guitar. By the use of IR-sensors for parameter control from an effects processor unit, and a PlayStation joystick-controller for changing presets, it was tested.
Project: WaiTable 2008